A drawing game to play on stream
August 21, 2026
A mode built for it
Stream mode flips the roles. Every player draws on the same painting except the host, who does not draw at all. Then the host is the only one hunting, while their audience watches.
This is exactly the situation a live show needs, and for one specific reason: because the host does not draw, their own hiding place does not exist, so the chat has seen nothing it should not have. The audience does know where the other players hid, though, and can watch the host walk past three times in a row.
Two rules were written for this case. The streamer scores no points and does not appear in the standings: the game is played between those who hide, the streamer runs the show. And they can be wrong as often as they like, whereas every other mode stops at the first mistake. A live show cannot end on one unlucky click.
Stream mode is free, and will stay that way.
Contest, the second good idea
In contest mode, everyone repaints the same square of the same painting, then each player votes for the patch they prefer. There is nothing left to find, only to judge.
In front of an audience it works very well, and for the same reason as stream mode: there is nothing to find, so nothing the chat can give away. The entries compare side by side, the vote provides a moment of suspense, and revealing the names gives a clean ending. It is also the shortest mode.
And the other modes
Nothing forces you into a dedicated mode, but then you are better off playing with friends than with the chat. In every other mode the streamer paints their own square on screen: the audience watches it being built and knows the answer before the hunt even begins.
A game among friends, on the other hand, is very watchable from the outside: the drawing phase shows each player building their hiding place, and the reveal uncovers every square at once, with the name of its author.
Bringing the chat into the game
The invite link is the only thing to share. Paste it into the chat and the first to arrive fill the table: no account to create, no download, no queue.
The player cap is set in the room, between 2 and 10. With a large audience, open several short games rather than one long one: a round lasts under three minutes.